The Endless Forest has been developed by game company Tale of Tales, founded by former Internet artists Auriea Harvey and Michael Samyn. I first read about the game last year, and found Auriea Harvey and Michael Samyn were an enigma to me so I thought 1 should interview them.
Host: Many people have worked on the Endless Forest. How long did it take to develop the game
Guest: The first prototype of the game was made in June 2004 with just us two, but we started remaking the thing with a team in May 2005. The first public release happened in September 2005. Then we continued working on it until April 2006 when we released Phase Two. So it took about a year in total, so far.
Host: What was the motivation of the Endless Forest Did you feel there was a need for alternative computer games
Guest: Our motivation to make computer games the way that we do, stems from the fact that we enjoy certain aspects of commercial computer games a lot, but dislike other
The Endless Forest has been developed by game company Tale of Tales, founded by former Internet artists Auriea Harvey and Michael Samyn. I first read about the game last year, and found Auriea Harvey and Michael Samyn were an enigma to me so I thought 1 should interview them.
Host: Many people have worked on the Endless Forest. How long did it take to develop the game
Guest: The first prototype of the game was made in June 2004 with just us two, but we started remaking the thing with a team in May 2005. The first public release happened in September 2005. Then we continued working on it until April 2006 when we released Phase Two. So it took about a year in total, so far.
Host: What was the motivation of the Endless Forest Did you feel there was a need for alternative computer games
Guest: Our motivation to make computer games the way that we do, stems from the fact that we enjoy certain aspects of commercial computer games a lot, but dislike other
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